Don't need 2 healers for KK and heck I wouldn't even say it's ideal nor does one need T1/faction blues. Get some standard crafted blue 80 gear or culture armor and that's more then enough for dps and healers, tanks may be another story though.
What I would call perfect setup for KK Hm's are 2 tanks, 1 healer, 2 dps, 1 rogue. You can do Fort hm also with this same setup if the healer doesn't mind running between the crabs when they are red.
As for aa's Resolve for tanks, Steadfast faith for healers, TW/FH for rogues, demo's/necro's/hox don't really need unbinding charm if the healer has SF unless they are going to coppice/abyss.
Thank you everyone for interesting and enlightening replies.
I should just clarify that; My main toon (necro), has basically t1 gear, except for the hat and one other item. My Hox has 3 epics and rest are Khitai rares and my shitty sin has some rares from todays normal. I don't have Unbinding Charm for my Necro and I think it takes over 400 hours to get it, or a lot of pvp. My sin doesn't have tainted weapons yet (I assume it's a must for a rogue).
I'm also already in a guild, but we can't really do guild Hard Modes that much these days. It's summer and people are busy with their real lives. I've really enjoyed my time in the guild and I like the members too. They used to take my Necro to Hard Modes, but thanks to time differences and the fact it was during the winter time, I was practically zoning out when we were doing those. (Fighting against a H.P. Lovecraft monster at 3 am is a pretty weird experience). Kara Korum still weirds me out. So I can honestly say that I am a semi-experienced player.
So, I don't join those groups that require exp and AA, because I don't want to lie and waste other peoples time. I've seen how upset people can get even during a normal mode, if everything isn't running smooth and up to their expectation. The other day we had a necro that kept kiting and a Pom that kept pulling the mobs... Rest of the group couldn't do anything until these guys were dead.. I thought it was hilarious , but I guess other people didn't.
I guess what I'm trying to say, is that well... People seem a bit uptight. They want the optimal , sort of performance from their group and don't have patience for much of anything else. Where as my attitude is; -Well let's try a hard mode, who cares if we wipe? It could be fun anyway. I guess I will be doing some more normal modes then, not a big loss. They are fun as well.
Only tanks actually need much in the way of gear. Everyone else can get by in trader blues until Khitai blues drop.
Put your archetype perk to time training, it's first priority on every toon. Just don't do any hardmodes that need your perk until you have it. Rogues are somewhat screwed because they have 2, while mages are born ready for hardmodes (except Abyss and Coppice).
Originally Posted by Drusillaz
I guess what I'm trying to say, is that well... People seem a bit uptight. They want the optimal , sort of performance from their group and don't have patience for much of anything else.
Those people deserve everything they get. Don't be discouraged, enjoy their pointless raging over a video game. It's the best part of pugging.
HOX is not the same as any other dps class becouse hox doesent have TW & FH and that is really really important so i usually like to have 1 sin and 1 ranger/barb instead of hox, so if one TW/FH user dies its not a wipe becouse second one can replace her/him.Alas i dont remamber i ever saw conq. being main tank, i would sooner have 1 DT and 1 Guard then conq. but then again its just me, i saw from my personal exp. in pve that its easier to win instances with classes named abowe
Nobody ever wants HoX for instance runs i always strugled to get into groups on HoX
its one of the most undervalued classes in game.
Yeah sometimes I get no responses on my hox, I make sure to link the parses after each 6 man, which shows me destroying the DPS, for not only my ego, but also so people won't undervalue us.
Problem is, most people suck on hox's, the thing I don't get is that rangers always get in, despite the fact that most rangers are awful and do about 400dps, I didn't think using TW/FH was a job in and of itself...