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Old 3rd March 2012, 11:44     Slith is offline   #41
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The Law

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Quote:
Originally Posted by Touchii View Post
in 1 vs 1 all classes kill ranger easy, if you cant than thats l2p issue,
if rangers get killed easly in 1v1 by other classes thats a l2p issue,

see what I did there?
Old 3rd March 2012, 18:06     Monkeyy is offline   #42
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Quote:
Originally Posted by Jovana View Post
FC balancing is a joke! i counted today and out of 14 minis played in 2 days i won 1 (and that was js).Funcom should either add some 1vs1 mini or something i dont care i just want some pvp where my skill could actually mean something and not to ''pray'' that their fail mini balancing system will give me wining team or will i get pvp 0 f2p guys.... :/ . I mean you could be best player in aoc and you will still lose if you get bad team. I dont want that my pvp exp progression be influenced by their fail balancing i want to be skill influenced, how hard can it be to make system that can evenly share pvp ranked ppl within 2 sides......
People tend to think its the balance system etc that is wrong when they loose. Ofc it can be wrong sometimes, mainly because not all players decide to join the game and are replaced by someone not intended. Or the other team just plays better.

Fact is now the minis are in General much more exciting then during the premade era. Premades used to **** Pugs. If you played in a premade you either totally raped them or the mini just never started because they other team left. If 2 pugs met they had no balancing to the teams so it was plain luck if you had a nice close fight. Now I have the nice even fights all the time. Its great when u win with a team you first thought had no chance. You can do it if everyone dont give up and join in on some tactics.

Claiming the minis are all unbalanced etc is pure whine of looser.

Yor skill level matter. How come I have a 2:1 plus win ratio at JS? (never leave fyi)

PS I'm for giving premade games more pvp xp so people are motivated to join. We need more premades dont get me wrong.
Old 3rd March 2012, 18:27     Zuquly is offline   #43
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Quote:
Originally Posted by Arienella View Post
Point is right now that bad players will make the minigame inballanced. For every bad player on your side, the other team gets a better player that will result that the bad players will stay away from minigames anyway since they suck and get just killed.

If you now just try to get the sucky ones into the pug minis and the more expierenced ones into the all-in-all mini, then you will have sucky players wo maybe become better and less frustrated and good players who have a challenge.
Only downside could be that good players will join pug minis anyway only to polish their K/D.

And fyi pvp already is a dead game. No real new content, patches which **** up some of the remaining fun in pvp and more and more good players leave due to boredom.

Well if what you are posting is correct then this is a dead game. However i was up early this morning doing 5 minis on crom. Its not dead, it runs pretty much 18 hour stright.

Inballance!?!
This game have been inballance since day one, and thats the reason why so many chose to not do pvp. I welcome everyone to try minigames pvp lvl 0-10.
Old 3rd March 2012, 23:46     Arienella is offline   #44
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Quote:
Originally Posted by Zuquly View Post
Well if what you are posting is correct then this is a dead game. However i was up early this morning doing 5 minis on crom. Its not dead, it runs pretty much 18 hour stright.
Well, Funcom merged around 3-4 servers into Crom already. If you look at this, then one or two minigames which run at the same time is just a joke.
But that wasnt my point... my point is that more and more good pvpers leave the game, since there is no competition, no way to do pvp with some friends and only the same 4 minigames since start and the added JS which is quite a joke for the amount the game is already out.

And new players hardly replace the old ones, since the gear and AA gap is just too huge which they would need to close first.

Right now minigames are just the "instant action console noob player kiddie ********" which seems to be so common now in just every game.
- No communication
- Hard to play with even only 1 friend together
- Everyone does their stuff alone and teamwork is a myth
- Players tend to be braindead

This was different as there were premade minis. The pug had to fight better, had to organize themself and had to pull of tricks to stand a chance and it sometimes even worked!... but sadly this was hardly often the case.
But these things which pug players need to do to beat a premade are things which expierenced players should know/do automaticly.

Right now even the players which are pvp 10 or the ones which are mentioned as "good"... are often worse as an average pvper who did quite some Pugs back then and I doubt that the skillcap of the player rises further, if they just get thrown into a random pit of misery players all the time.

That is where my suggestion comes in to include the all-in-all minis for expierenced players, semi premades and premades and the normal pug one.
New players should rather take the pug one and shouldnt meat totally overgeared and over-AAed players all the time while the overgeared and over-AAed players fight against each other.

The only problem would be the epeen-players with no skill.
Old 5th March 2012, 08:31     Kandur is offline   #45
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Hehe, after tons of nerfs guardian still OP for some whiners. I think butthurt from BV times still didn't gone. So tears about guardian just makes me smile =)
Here just "guardian nerf" small list:
- Reckoning damage nerf - was nerfed 3 or 4 times.
- Full plate nerf (now it doesn't gives any kb resistance and each soldier can use full plate).
-"Stand your ground" nerf - not even nerf, just was destroyed.
-"Strike and guard" nerf.
-"Defiance" nerf.
- Prime initiative nerf - not even nerf, just was destroyed.
-"Lightning reflexes" nerf - not even nerf, just was destroyed.
- CC maneur nerf.
- Vengence speed buff nerf.
- Bloody vengence damage nerf.
- Did i forget something?O_o

What the hell do you want now? Destroy guardian's tools which still working? I still see tears from blind noobs about OP Stall the Advance. If ppl cant see 3 big shilds and observe this ability mechanics. Some ppl still crying about stam burn (lol) - lmao remove this stam burn, but give guards some sweet debuff like conq and demo easymode debuff. What else ?) Imba buble which requares stamina for using, yeah after this bubble guardian have 0 stamina and no any tools to regenerate stamina, specially with flag on the back. Frenzy stance is too way op for some ppl, rework it to -1000% invuls in frenzy or make it 99% hinder movement debuff.

My advice: ask Funcom to repair Juggernaut guardian for pvp instead for QQ about polearm guard is OP.

Last edited by Kandur; 5th March 2012 at 08:49..
Old 5th March 2012, 09:10     Aelona is offline   #46
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Well well, nowadays gard have STA, take good amount of dmg even in frenzy if you don't crit on him, passive cc resistance, bubble that work even when he's cc'd and sick stam drain, that and the stagger workin even when he's not in the back of someone + pole range qq
Old 5th March 2012, 10:09     Zaelot is offline   #47
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Plus 5K+ easy on counterweight with always a charge ready to mould the reckoning in after for another 1.5-2K including the charge lol.

Guard didn't get a nerf.

Only BV got nerfed, Guard is still OP as a Tempest Gen spec which actually got BUFFED.

If guardian ain't OP then that's a sucky player. End of story.

Bla bla yes I play Assassin and yes against clothies it's OP. Just pointing out facts.
Old 5th March 2012, 10:38     Bendowill is offline   #48
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Is Ranger really as OP as everyone is trying to tell me? I mean... if even tanks already tell me that I am playing such a stupid OP class maybe this easy going class should be nerfed one more time?^^
Old 5th March 2012, 11:51     Kandur is offline   #49
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Quote:
Originally Posted by Zaelot View Post
Only BV got nerfed, Guard is still OP as a Tempest Gen spec which actually got BUFFED.
What concreatly was buffed? Storm stike cooldown was redused to 15s from 25s and useless minus hate feat was changed to 200 critical damage rating + hit rating 5/5. What else was buffed in tempest? =)
Quote:
Originally Posted by Sygma View Post
the stagger workin even when he's not in the back of someone + pole range qq
Have no idea what about u talking here. Do u talk about stagger - guardian's pole kb or CC effect applying while hitting target to his back?

Last edited by Kandur; 5th March 2012 at 11:53..
Old 5th March 2012, 11:59     Aelona is offline   #50
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No no when you're not even on the side of someone, hittin the toon from the front and weee, the guy is staggered. -_-
 

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