Quote:
Originally Posted by NewBrutaly
how about to have a second guild/alliance system as a compliment to the ordinary guild system.
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Yes. This is good, but I'd rather call it alignment than faction. Good/Evil shouldnt be the faction system in AOC, that would be a criminal waste. Factions could be something completely different.
Criminal City:
There can be a criminal city, put it in Keshetta or Cimerian end with Bori - wherever doesnt matter but I'd prefer if it wasnt too far off the beaten track.
Criminals and murderers have a rank structure, a "top kill" number 1 criminal on the server earns a percentage of ALL gold from ALL murderer vs good alignment kills. So joe blog kills fred the noob and fred drops 50s, 10s of that goes to the TOP KILL PLAYER.
"Bounty hunters" and "Lawmen" have their own heirarchy, where the top Lawman earns a percentage of ALL gold from ALL lawmen vs murderer kills.
Auto assination contracts are generated by the game for good and evil players to kill each other daily - if the contract is fulfilled alignment faction, pvpxp, gold is earned.
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Becoming a criminal:
Attacking another player of neutral or good alignment.
Becoming a murderer
Killing another player of neutral or good alignment.
Criminal or murderer points decay over time at a slow rate.
Criminal status can be removed by paying certain amount of GOLD per criminal point.
Murderer status can be removed by paying a Moderate/Large amount of GOLD to the crown.
This may seem like a lot of work but its not really, and it would add a HUGE amount of content for PVPers.