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Old 28th May 2011, 22:11     Erastus is offline   #71
Erastus
Assassin Aquilonian
   
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English server Aquilonia PvP-RP
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Quote:
Originally Posted by Rykotheu View Post
Want to know the sick thing? They weren't being griefed. People chose to roll on the RP-PVP server, and then whined when people open world PVPed them. Griefing only happened when they started sending QQ tells and such - the PVP guilds that would do this? If you asked them nicely, they'd leave you alone, but instead people cried at legitimate open world PVP. The griefers were the minority.

I doubt the majority of Fury are griefers, and considering Aquilonia IS open world PVP enabled, people need to expect it, and deal with it accordingly. I'm a bit disappointed that since I returned to the game, I've experienced NO open world PVP, but then again, I'm still leveling up this guy.
You're jumping to one bit fat assumption about what I mean there. I never mentioned being killed in open world pvp. Of course that's a legitimate activity on a pvp enabled server and I have never objected to it.

I'm talking about deliberately disrupting RP. I had several occasions back when Aquilonia was populated by large numbers of pvpers, where RP taking place in hubs was deliberately disrupted by groups of several players bunny-hopping in circles round the poor players trying to RP. Its pretty hard to ignore that and impossible to fight back in a hub.

Yes, I'm probably being pessimistic but with good reason I think. The pvpers on Aquilonia knew they were on an RP server, they expected RP to be happening and still, we regularly had to put up with gangs of pvpers basically going 'Look, roleplayers. Let's go take the piss out of them'. You expect things to be better on Furylonia?
Old 28th May 2011, 22:33     Maeja is offline   #72
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Quote:
Originally Posted by Rykotheu View Post
People chose to roll on the RP-PVP server, and then whined when people open world PVPed them.
It's not grieving. Well, most of the time it isn't. It is an incompatibility in playstyles.

RP is (almost always) cooperative. You don't play to "win"; you play so that all present derive pleasure from the encounter. In contrast, PvP is competitive. You're not out to give your opponent a bad time, but his enjoyment or lack of it rarely figures in the equation. It's spank or be spanked. There is nothing wrong with that attitude, but it does clash with the RP playstyle.
Old 28th May 2011, 23:09     Leonidus is offline   #73
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Plenty of furians got their asses handed to them by rpers from Hyrkania because they made the mistake to think we dont, or cant, pvp but the reason we are on a rp-pve serve was because we actually read the quest stories and dont like to get ganked while doing so but when pvpers call this pvp, rp-pvp or anything else i laugh, and just hope we arnt forced together with such morons. I started on AQ and glad to move off that server with its ganking SCUM that completely ruined the server, the environment and any rp anyone was doing.
Old 29th May 2011, 00:38     Galadh is offline   #74
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English server Fury PvP
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Quote:
Originally Posted by Maeja View Post
It's not grieving. Well, most of the time it isn't. It is an incompatibility in playstyles.

RP is (almost always) cooperative. You don't play to "win"; you play so that all present derive pleasure from the encounter. In contrast, PvP is competitive. You're not out to give your opponent a bad time, but his enjoyment or lack of it rarely figures in the equation. It's spank or be spanked. There is nothing wrong with that attitude, but it does clash with the RP playstyle.
I agree part that RP always happens in consensus and there is no "winner" in it. However I disagree on that RP and PvP attitude can't live together even those are quite far from each others. I'm personally Fat-RP, Fat-PvPer and I enjoy both of them greatly. I think that many sees PvP wrongly, at least from my perspective. Getting spanked shouldn't be a such a negative thing what many lets understand. For some its like getting killed in real life when toon dies in the game. Accepting the lose and failure can sometimes so hard thing to do, but it should be source of motivation to get better. PvP should always give the excitement and thrill of that brutal action regardless how it ends, the feel when heart beats faster and blood rushes into veins. How it ends is not so important as sometimes you lose and sometimes you win depending how much you have put effort on practicing.



Quote:
Originally Posted by Leonidus View Post
Plenty of furians got their asses handed to them by rpers from Hyrkania because they made the mistake to think we dont, or cant, pvp but the reason we are on a rp-pve serve was because we actually read the quest stories and dont like to get ganked while doing so but when pvpers call this pvp, rp-pvp or anything else i laugh, and just hope we arnt forced together with such morons. I started on AQ and glad to move off that server with its ganking SCUM that completely ruined the server, the environment and any rp anyone was doing.
I'm glad you handed asses to those "PvPers" who came from Fury to farm rocks and trees. That second part about AQ is big pile of bear poop. I was long time leader in this guild what you mentioned there and always this guild had enforced rule to leave RPers alone in events or if spotted in RPing in the open world. Of course rest of the time it was just big slaughter and blood bath. If the excitement what open world PvP provides is not your cup of tea then there is PvE servers where to choose from.
Old 29th May 2011, 01:00     mardragon7 is offline   #75
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It is interesting reading.

I to started on Aq(not scum) and SCUM is very much part of the legacy of Aq and now as before, people(some) still view it is a negative impact. Very many quality people started in Aq SCUM. You will actually see many of them in Fury very soon and they are top quality there. I think some of these will actually ease the transition for aq. Should also serve as a proof that aq pvp'rs are not lost when the merge happens.

Could not swear to it thou, scum is not to be trusted.
Old 29th May 2011, 10:51     Erastus is offline   #76
Erastus
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It's funny how this is turning into a single issue thread and totally the wrong issue in my opinion. Everyone is assuming that RPers are worried about pvp. I couldn't give a monkeys what happens to pvp.

I'll say it again; It's not world pvp that bothers me, it's whether it will be possible to RP on the streets of Tarantia or Khemi without continual griefing and piss taking. I simply don't know, which is why I've taken the attitude since this started that I'll reserve judgement until after the merge. I'm just voicing my fears here.
Old 29th May 2011, 17:32     MagnusLL is offline   #77
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Quote:
Originally Posted by Galadh View Post
Getting spanked shouldn't be a such a negative thing what many lets understand. For some its like getting killed in real life when toon dies in the game. Accepting the lose and failure can sometimes so hard thing to do, but it should be source of motivation to get better.
This is only true up to a point. I don't think many players really "fear" dying all that much. The problem is when the PvP encounter (open world, minigame, siege, duel or whatever) is completely lopsided.

If I go with a lvl 0 reaver barb against 3 lvl 10 rangers what do you think it happens? There's no experience to be gained from the loss there, the engagement would be far too short for the barb to learn anything about pvp. He would simply be hit by several CC simultaneously and die in under 5 seconds.

The example above may seem far fetched, but isn't it what happens regularly in Bori for example, where you try to have dominance by numbers and not a "fair fight", or what used to happen when you had minigame premades farming pugs on the rez pad? And then you can also have the "pro" pvpers who start trolling the losing side.

There are some good pvpers who don't really encourage this (in fact the really good ones are bored when roflstomping someone and would much rather have a match against someone similarly skilled, simply because they have already won and lost hundreds, if not thousands of games and to them the result of any single match has long since ceased to be of any importance), but there's also LEGIONS of pvp kiddies who think they are good because numbers/gear and AA/class stacking gives them a huge advantage and lets them win and then they go all "l33t" trying to compensate for whatever RL failing they have.

Remember, this is a video*GAME*. People play (and pay, or at least have paid until now) to have fun. If there's no fun to be had, where's the point?
 

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