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Old 8th March 2011, 11:56     Tarib is offline   #1
Tarib
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Funcom Update 2.1.3 (Dreamworld Integration) Feedback

Please post any feedback related to Update 2.1.3 in this thread.
Also make sure you check the "Known Issues" to see which issues have been mentioned there already.

Thanks!

9th of March:
The Known Issues List has now been updated with what has been reproduced internally by our QA and the developers. This does not mean that other reported issues are not valid but those might still be under investigation at the moment.

We are currently also preparing an update to fix some of the mentioned issues. We will let you guys know about the details as soon as all is setup and prepared.

10th of March:
Update 2.1.4 addresses some of the reported issues. Another update is planned to be ready very soon. More information will follow once the details are known.

15th of March:
Update 2.1.5 (announced for 16th of March) will address more of the remaining issues.

Last edited by Tarib; 15th March 2011 at 11:36.. Reason: update 2.1.5 added
Old 8th March 2011, 12:14     Nonni is offline   #2
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X. Legion

German server Mitra PvE
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Quote:
Necromancer
[...]
Hell Fire Stream Rank 6 will now properly apply column damage.
didn't noticed we necs have such a thing
Old 8th March 2011, 12:19     ValerieRose is offline   #3
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English server Hyrkania PvE-RP
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I thought the same lol

ANd wow, that was fast. I thought we wouldn't have the game till like 7pm or something. But servers seem to be up.

Going to be updating my client and check for bugs or something
Old 8th March 2011, 12:26     Tarib is offline   #4
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Funcom

Quote:
Originally Posted by Nonni View Post
didn't noticed we necs have such a thing
Thanks. This has now been put under "Demonologist" as it should have been.
Old 8th March 2011, 12:35     FreyXC is offline   #5
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Corps of Xeno

English server Crom PvE
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Quote:
Originally Posted by Tarib View Post
Thanks. This has now been put under "Demonologist" as it should have been.
GJ Tarib

I was wondering the same.

Regards,
Old 8th March 2011, 12:37     ectomorph is offline   #6
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Circle of Eternity

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COMBAT
* You no longer get the Exhausted debuff when you run out of stamina. This adjustment is subject to change depending on testing and feedback.

What happened to this ?
Old 8th March 2011, 12:38     Conttarii is offline   #7
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Quote:
Originally Posted by ectomorph View Post
COMBAT
* You no longer get the Exhausted debuff when you run out of stamina. This adjustment is subject to change depending on testing and feedback.

What happened to this ?
**These notes do not necessarily reflect the final version that will be deployed on Live**
Old 8th March 2011, 12:43     ectomorph is offline   #8
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Quote:
Originally Posted by Conttarii View Post
**These notes do not necessarily reflect the final version that will be deployed on Live**
Still would be nice to hear what happened to it :P It almost never happens something is removed from TL notes.
Old 8th March 2011, 12:46     Wood72 is offline   #9
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Just a quick question;

Why the focus on not letting people ride in Khitai cities? Not being able to ride inside buildings, is quite ok for diversion and all, but cities and out door ares, why? Personally I don't see why you've added this feature, nor have I ever seen it requested on the forums, and now you even make it more annoying with getting knocked back when riding into a city, so a reason would be appreciated

We still can ride in Old Tarantia, Konarch and Khemi, and all old world cites, is that something we should expect will be removed as well?

Looking forward to the new engine, will be good to finally get some focus back to the game!
Old 8th March 2011, 12:54     Rience is offline   #10
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English server Aquilonia PvP-RP
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Quote:
Originally Posted by Wood72 View Post
Just a quick question;

Why the focus on not letting people ride in Khitai cities? Not being able to ride inside buildings, is quite ok for diversion and all, but cities and out door ares, why? Personally I don't see why you've added this feature, nor have I ever seen it requested on the forums, and now you even make it more annoying with getting knocked back when riding into a city, so a reason would be appreciated

We still can ride in Old Tarantia, Konarch and Khemi, and all old world cites, is that something we should expect will be removed as well?

Looking forward to the new engine, will be good to finally get some focus back to the game!
maybe its to do wiht all the people typing /stuck when there toon falls into the floor or just suspends somehwere in midair

i know it happend to me once when trying to enter chow the other day just as one of those majic 4200 lag spikes hit, i ended up inside the stairs and unable to move.

i agree the knockback effect sounds a bit much, most people i see sprint through ng with a massive trail of mobs behind the mas they enter pin-pin and just narrowly escape the mobs, it sounds liek theres going ot be a lot of dying due to knockbacks coming up.
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