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Reload this Page Ninja nerf of Ranger damage
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Old 19th August 2010, 12:56     Anko- is offline   #11
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Hunter dps should be cut at least by 40%... Its rly stupid if his DoTs hits more than nerco's... And oneshots on not epic players...
Old 19th August 2010, 13:03     2feet is offline   #12
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ranger damage need nerf for sure....i dont know how it will be done but it needs to be done in someway.
why?
Medium armour,enough health,many ccs instant and can dps a lot from far away.
I played my Hox in PvP also and i am always 2 combos for rangers.
They do constantly to me 5000 crit.Propably they do that damage to all clothies and maybe Barbs too.
Also the traps that drain is a complete joke.None character in game have that kind of mana-stamina drain.
Every player have rolled a ranger these days and even the worst pvpers can top score in minies :P
Old 19th August 2010, 13:39     abbalinos is offline   #13
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let me just say add one thing: rangers having all the survivability, CCs, high damage it is fine but the thing is that doesnt make it ok is having the range.

All Rangers have to do is fire from 30 meters away, and i feel so helpless against them. This is what will force you to make concessions, it is the range, since we all know what an advantage this can give players in AoC.

Let me add 1 thing, a friend of mine, he never used to do minis, only done like 4 or 5 minis on his character (you can say he is a noob at pvp). Last week, he came out of 1 mini boasting he had 24 kills to 1 death.... this says a lot.
Old 19th August 2010, 13:41     Hannu is offline   #14
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I don't care about the damage, but the stamina drian traps are hell, i can't fight back after some traps. ;(
Old 19th August 2010, 13:43     carrak is offline   #15
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yeah rangers damage is way too much now its good to see funcom doing somthing about it

Even with my conq they have kill me in a few hits usually before i get close to them.. i charge get knocked down then rooted and then im dead... dont usuall get a hit in.. now mabye there will be an even chance
Old 19th August 2010, 13:51     twit is offline   #16
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Quote:
Originally Posted by Syntic View Post
once again funcom decides to follow baseless whine, instead of the info they get from theyr own advocates..
http://forums-eu.ageofconan.com/show...11&postcount=5
Old 19th August 2010, 13:53     Kandur is offline   #17
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Rangers traps ((stamina and mana drain) should be nerfed 1st.
Old 19th August 2010, 13:53     Anko- is offline   #18
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And traps should have 10 sec cast time!
Hmm ok 2 sec ;p
Old 19th August 2010, 14:19     Kibe- is offline   #19
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Quote:
Originally Posted by Anko- View Post
And traps should have 10 sec cast time!
Hmm ok 2 sec ;p
That would work even with hard stamina drain. People would have time to avoid the traps. I am pretty sure nobody would run around happily and unharmed after a beartrap =). However, the current instant trap is way too easy to plant, requires no skills and with cc+drain effect, it is way too op.
Old 19th August 2010, 14:30     Lukoi- is offline   #20
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Traps weren't complained about before the revamp added a stam/mana drain to them.

Suddenly, getting the drains fixed have become an effort to nerf the traps into uselessness.

I don't believe a casting time as long as 2s or more is being considered for traps and once the drains are fixed on the traps I certainly won't be advocating for them. 0.1-0.5 (to prevent a Ranger from casting them on the run) is about the extent of it....in line with a certain BShaman ability that's also a CC.
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