Quote:
Originally Posted by Lied
win= get to farm tokens in peace because the other guild give up
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That might be a win for you, but not for everyone. I for one hate the tokenfarming since it is boring and has nothing to do with pvp. Making others leave is a victory only for those who want the tokens more than actually enjoyable pvp content. In my opinion pvpers on both sides lose in that situation. I am much more eager to go to CE when there are enemies to kill and i bet so are manyh other pvpers.
I enjoy Bori most when there is about 12vs12 people, with ambushes, moving around and tactics. You can even do a lot of sologanking in Bori nowadays when there is not a full raid of enemies around. Too many people on Fury are ignoring CE because they cant gain tokens. The fun of CE is in beating the force that is farming, disappearing for a while and doing it again. Raid vs raid is ok content too, but a bit too laggy and repeatitive. The real pvp in AoC at the moment is in CE at those times when there are max 12 players on one side.
For me victory in Bori is when you do a good pvp session, have nice figths, wipe the enemy more than they wipe you and the best of them all is beating larger forces with a querilla group or solo.
Only tokenwhores and pvers think that making everyone else leave the zone is victory, since it has nothing to do with skill, rather who is desperate enough to stay there after getting bored of zerging. This is also the reason why the smaller guilds wont have any chance in Bori token gaining. Even if they could pull out that 24 man raid, they dont have enough replacements to maintain 24 players long enough to make everyone else so bored that they leave.
It might be a good thing if FC would make a second zone like CE and limit the number of players from one guild to 10 or so. This way Bori might work like it was designed and it might actually be fun. These 10 v 10 situations are too rare at the moment and they are the best content Bori has to offer.