Quote:
Originally Posted by Tikume
So the the majority of the servers are satisfied? And the negative critcism are coming mainly from the Fury server?
Ok well considering the fact that Fury is the most populated PvP server, and Bori is a PvP content, might that not be an indication of something?
Im sorry but when it comes to a PvP content Fury is NOT a minority.
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Indeed not, again, I never said that.
What I said was that the underlying message of the feedback from Fury is that many there want something totally different, something that is not really anything to do with the Shrines of Bori.
It's a valid position, and a consideration for the future. There is clearly a desire (on Fury in particular) for more reward for simply killing each other (in some capacity, but frequently requested to support zerging, but also dissuade it, large numbers bit not zerging) and what I am saying is that that would be a request for something totally different to the Shrines of Bori feature.
It is also a difficult proposition, and involves several design challenges, that's all I am saying. So as not to set unrealistic expectations. I think it's a good thing that we can have an open discussion about these types of considerations.
It's not a partisan thing. We want to provide good functional PVP features. Shrines of Bori is a good functional PVP feature, as are mini-games, not everyone will prefer that style of PVP, that's ok. We understand that. Some forms of PVP are harder to support systems wise due to the nature of how players approach exploiting such systems. That is not to say we just then ignore it because it is hard, far from it, it just means that you should be aware that there are challenges in providing that specific type of PVP content that you personally might prefer over others.