Quote:
Originally Posted by terrasque
All in all a good writeup, but there was a few things I reacted on..
First, regarding CPU : "Nvidia cards draw their power greatly on the processor and thus generate extra load. ATI cards operate at maximum speed pretty much independent of the processor." - This sounds like a complete load of bollocks, and a quick google search did not reveal any proof of this. Do you have any links that confirms this?
Second ->"Always go for a hardware raid with a raidcontroller pci,pcie or onboard (=built-in in the motherboard)"
*BEEP*, wrong. 99% of cheap (think sub-1000$) raid cards, and mobo raids are so-called "Fake RAID"s, and does NOT give any hardware acceleration, but does all through drivers (in other words, using your cpu, that should be using all its electrons on running the game). Many of those drivers also perform rather poorly compared to other software raids. In some cases, a pure software raid gives much better performance.
Also, as a general tip, it's good to have the OS on one disk / raid, and the data/game on another disk / raid. That way system I/O won't block game I/O and vice versa (especially swap file).
Oh, and another thing. I play the game with a card with 256mb ram, and it works fine. Some textures are slow to load, but that doesn't cause any slowdown on the game.
One other thing, when it comes to 64bit and ram, if windows don't see all the installed ram, check http://support.microsoft.com/kb/929605
Regarding the graphics settings, because of my old gfx card (7800GT 256mb) I did a lot of testing and tweaking to get it to run well AND look decent / useful. I won't write a guide about it (not now at least), but I did take screenshots of my current settings, and a few "showcase" screenshots. With these settings I usually get as good or better FPS than Low settings, but IMO it looks way better (and you can see into the distance).
Screenshots : http://thelazy.net/gallery2/v/games/aoc/graphics/
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About the video card scaling in relation to cpu power to back it up: This is something I have tested and known for many years to be a fact. What's more I have right now in my mind still the images of a few nice webpages and charts that could have backed this up, including collegues that came to the same conclusion after extensive testing. Unfortunately, when -after your reading your reply- I tried to find back those old links I find them all gone. What's worse, a quick google reveals very few sources on the subject. On top of that, we have a new generation of ati cards on the block soon and we'll have to reanalyse the situation. I could quickly find the half of the proof which is best listed imho through this link:
http://www.tomshardware.co.uk/cpu-gp...w-30828-4.html
However, since I couldn't find a clean ATI equivalent I can't proof this for a fact to you even though I still know it's like that. Because I can't proof it further without setting up a new test environment myself (which I'm not going to do for the sake of this alone) I decide to remove this part from the guide, even though I still consider this to be a fact until proven otherwise with the latest generation of ATI cards. I'll state my point again: "nvdia cards scale considerably more with better/worse cpu's than ati cards in general and on all types", even though I can no longer find the sources to proof that to you in an easy and fast way. Thx for bringing it up though since I'm always open to founded comments. Guide edited. Cheers
About the hardware raid controllers I wrote:
->"Always go for a hardware raid with a raidcontroller pci,pcie or onboard (=built-in in the motherboard)"
I wrote that because software raids in windows are AND an increased risk because in general, things go wrong with them alot faster than with hardware-based raids and because in general (there are maybe a few specific exceptions) they will always be faster than software raids simply because they calculate raid instructions at the bios lvl rather than on top of the running OS. You are very right however to point out that not all hardware raids have equal hardware support for it. Some add-on pci/pcie cards have excellent hardware support, offloading the OS completely but they are expensive and few. Typical clien cheap add-in cards have popular chipsets than DO calculate and effective offload but less than their professional counterparts and some on-board are merely connectors with little hardware support that indeed stresses the OS to a considerable degree, but in any case better than a pure windows software raid. Hope that clarifies. Guide not edited.
Extra links on the subject:
http://articles.techrepublic.com.com...1-5715216.html
http://searchstorage.techtarget.com/...53747,00.html#
http://www.raid-data-recovery.net/ra...-hardware.html
http://opensystemsguy.wordpress.com/...-raid-5-or-10/
http://articles.techrepublic.com.com...1-5715216.html
about "Oh, and another thing. I play the game with a card with 256mb ram, and it works fine. Some textures are slow to load, but that doesn't cause any slowdown on the game."
***beep*** wrong

You will not experience this as stuttering but your fps will effectively go down as soon as your available amount of memory on the card is saturated. Unfortunately this game is very heavy on textures and DOES saturate above 400 very easy, even at low solutions. Hence a 256MB card does slow down the general fps. If you can find a 8800GT with 256MB, test it against and 8800GT with more mem and find out for yourself. I tested with a 512MB and a 1GB version on high resolutions and noticed the fps drop when swapping the card using the same installation and drivers. Even my 512MB was easily saturated during my test. I personally recommend that as a minimum therefore.