The Conqueror battle cries (commands/formations/orders) are known to have very minimal effects on both the Conq and his teammates. This is going to be one of the top priorities to have addressed and reevaluated. There have been many suggestions on how to fix/change/revamp/etc these skills in order to increase their usefullness.
The one suggestion that seems to have very good community support backing it was posted by AsphodelMeadows on the US forums.
Link to thread:
http://forums.ageofconan.com/showthread.php?t=113995
Original Post:
Quote:
Originally Posted by AsphodelMeadows
No, not more CC. PvP is already a mess of waiting your turn for your snare/root/fear/stun to wear off. That is 50% of PvP in fact.
Not more damage.
Not more tanking.
Take our existing formations and make them useful!
Instead of more stacked stats, give us snare breaks , fear clears, and " de-stuns".
This falls in line with the very purpose of a conqueror, that sets us apart from other classes, we must lead groups into battle past the obstacles they will face.
I hear conqs asking for more CC, by Mitra, every class is! If there is any more CC in this game we'll all have to learn to PvP standing still.
Do you think melee is borked? One root from a ToS and you die? This change would make one hesitate if they thought you may be grouped with a conqueror.
Our class should be the class that "clears" CC and pushes groups beyond it when they would otherwise be halted.
A group behind a conqueror knows no fear, and is not easily stunned as may be expected of a leaderless grunt.
Make our formations clear snares, fear, and stuns.
/discuss
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I would like to know how the EU community feels about this suggestion and would like to hear any additonal suggestions you may have regarding our battle cries.