.. I like the feel of it. I have preordered and will play it on off nights at least.
My exp with it was great, for a while.
I was going to pre-order but now I don't feel the need to spend cash right away.
I am likely to play it as a solo game (with some above average IQ NPCs running about, hehe), just fear is too story driven and combat feels too repetitive.
Don't know why I feel like I completely misread/misheard everything about the game and built up an idea only to have it quashed by limitations on every turn.
Honestly my Zerker barb who uses 3 combos feels 10x more varied in fights and closest thing I can compare combat to is Ranger in AoC, and my ranger has lived in Enigmata lobby since she hit lvl 80 many months ago.
I just hope I'm in minority who feel a bit meh about it and game is a success.
Most irritating thing after wasting some Xp points is when I get told "oh don't worry, no time is wasted in TSW, you can just "waste" some more time and re-gain the Xp to get to what you wanted" ...