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Old 3rd September 2008, 12:16     Evitha is offline   #1
Evitha
 


Default Level difference modifier on damage

We all know that there is a level difference modifier on damage. The same spell will do a lot less damage if your target is 3 levels higher than you, instead of the same level. Even if all else is the same.

However, I'm experiencing that my conflag 55 demonologist is affected a lot more than my PoM or Bear Shaman at the same level. A 60th level mammoth still took enough damage by the latter (and was beatable). My demonologist's damage however, was not enough to get it to 60% of its life before I had to retreat (after having consumed health and mana potions).

I've seen that at 3 levels difference, damage is almost half compared to only 2 levels difference. In short, while at equal level, foes go often down before they reach me (if short-time buffs are employed), 4 levels difference is almost impossible.

A 56th level havoc demonologist assured me that he could handle 6 levels difference.

Is there something I overlooked? Am I doing something wrong? Or can other people confirm this?
Old 3rd September 2008, 23:15     Veckna is offline   #2
Veckna
Demonologist Stygian

Rampage

English server Crom PvE
Default

I believe certain feat related damage dealing abilities are not affected by the level difference (or certainly not as radically as standard spells/melee).
An example would be counterstrike for guardians (which a few guardian mates used to kill mobs 5 or 6 levels higher that their normal melee barely scratched) or the feat(?) for PoM's that makes their heals deal damage to nearby enemies (again a PoM friend said that this wasn't affected by the level difference so provided he could outheal the incoming damage level difference didn't really mean much to him).

Can't recall anything like that for havoc but I levelled as havoc before they added in that change and have been conflag ever since due to raiding. No clue with bear shaman either so not sure if it's similar abilities allowing them to dps higher levels effectivly or something else.

This might not be solely what's causing what you describe but it might explain some of it at least.
Old 4th September 2008, 09:55     Hundu is offline   #3
Hundu
Guardian Cimmerian

Nemesis

English server Fury PvP
Default

My guardian could kill a lvl 75 mob while being lvl 58.. Or well, the mob killed itself with counterstrike. It's one of the best abilities ever. But I think (not sure though) that the CS dmg depends on how much the mob is hitting you and gets some percentage of that damage reflected back, so the level difference doesn't matter there. On that 75 mob I would normally do what, 2-3 dmg?

I think when it comes to demos, the resistances are different. I remember doing Cannibal Caves at lvl 50 with no problems, and that's 4-5 lvl's difference and multiple mobs at once. So I would guess that some mobs have higher magic resistance maybe? People have asked FC for proper descriptions, formulas, valuues etc for months now, but we haven't gotten anything of course.
Old 7th September 2008, 10:39     anjala is offline   #4
anjala
 


English server Fury PvP
Default level difference modifier

talking about pve, i wouldn't bother about it too much. different classes got different strengthes and weaknesses. the bs wont beat your damage in raids e.g.

in pvp it's a different case. i once got killed by a melee 20 lvls lower than me. i was mounted tho. he kicked me down from the mount, stunned me and silenced me, so there wasn't much i could do in that rather shot fight. he played like he should and i... well... i was mounted. still i think it's ridiculous that another char 20lvls lower can kill u and u can't do much about it due to stun and silence, even when u'r mounted. it's the same with rangers. a ranger 5lvls lower than u can kill u with ease (depending on your lvl, cuz the classes don't scale linaer) without u being any threat for him. they just need to stay out of range of fiery torment when they unstealth. their first hit gets u to 50% health roughly. till u got him in line of sight, if u choose to attack him and don't flee out of line of sight e.g., and start to cast your spell, he'll finish u off and only take like 20 damage from your pet, if u had it on defence (or any other command for that matter, since pet control is a bit... err... "random").

Quote:
Originally Posted by Hundike View Post
People have asked FC for proper descriptions, formulas, valuues etc for months now, but we haven't gotten anything of course.
oh, i would love to have proper and complete descriptions too. it's really needed imo and could be implemented easily i guess, but i think they wont do it at least until they have fixed the broken feats of all the classes and made some progress on balancing them, since they'ld prolly have to adjust it each patch. i don't think it'll be balanced at any point in time, cuz it's simply not in the interest of any game programmers: if one class is overpowered atm, ppl will start playing it and when it's nerfed at some point, ppl will reroll and therefore keep playing and paying for the game without the need of implementing a lot of new content. same with pvp: as long as the customers are busy with themself, there is no need for investment while ppl keep paying for a pvp plattform.
Old 7th September 2008, 14:52     -Mith- is offline   #5
-Mith-
Dark Templar Cimmerian

Clan Koragg

English server Aquilonia PvP-RP
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Quote:
Originally Posted by Evitha View Post
We all know that there is a level difference modifier on damage. The same spell will do a lot less damage if your target is 3 levels higher than you, instead of the same level. Even if all else is the same.

However, I'm experiencing that my conflag 55 demonologist is affected a lot more than my PoM or Bear Shaman at the same level. A 60th level mammoth still took enough damage by the latter (and was beatable). My demonologist's damage however, was not enough to get it to 60% of its life before I had to retreat (after having consumed health and mana potions).

I've seen that at 3 levels difference, damage is almost half compared to only 2 levels difference. In short, while at equal level, foes go often down before they reach me (if short-time buffs are employed), 4 levels difference is almost impossible.

A 56th level havoc demonologist assured me that he could handle 6 levels difference.

Is there something I overlooked? Am I doing something wrong? Or can other people confirm this?
I experienced the same at level 53 vs a level 60 lynx. My Greater Flames+FoG did about 100 damage. I guess this is due to my magic rating being lower than the magic defense of the lynx.
 

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