I was wondering if any of you have figured out yet if it is possible to create common macro's for the daily life emotes?
I have Logitech G11 keyboard, and would at least like to be able to give a greeting, show sadness on the demise of a friend or throw a misschievous glee on the death of a foe, without having to type them out and miss the moment.
There might have been threads before about this, but sadly the forum does not allow searching on keywords like 'g11 or g15' (it's too short).
In a similar vein, I could do with some pointers. I've finally manged to work out how to access emotes, hurrah! Now the macro instructions in the feild manual don't work, a bug?
My question is: Is there a way to macro my emotes to an icon on my tool bar in a similar way to wow making it easy to use my most common emotes quickly. If not, Funcom why not?!!!
To do a descriptive emote the only way you can do it is by using *Insert emotive text* /me does not work unfortunatly.
There are lots of other options though!
You can type /emote' then press TAB twice which will list them all for you.
or:
You can use a macro, for example if you want a macro that makes you bow you would type,
/Macro BOW /emote bow' that will create a macro and place it in your macro window (you just double click it in your macro window then and it will perform it)
(Format: /macro YOUR-MACRO-NAME /)
OR: If you wanna go flat out and have a script to do a performance or multiple emotes and speech )
You can make scripts very easily in notepad.
All you do is type your text in notepad as you would ingame, save it then delete the .txt off the filename. pop it into the scripts folder inside your AoC Directory.
Then you just type in the script file name ingame and viola.
Heres a very basic one:
Quote:
/v Hello World!
/bow
-Copy and paste the quoted text into notepad.
-Save that as s-hello.txt
-Delete .txt off the end
-Put it in the scripts folder inside your AoC Directory
-When ingame type /s-hello (or whatever file name you have chosen) and it will say Hello World' in vicinity chat followed by your character bowing.
You can also add colours to your text
Quote:
/v Hello World!
/bow
That would make Hello World' bright red in the chat.
Below is a list of the different colours you can use and thier respective codes.
Colour Codes
There are also varibles you can add, lets say your a guardian and you want to make a pulling script for your group so they know what kind of monster is incoming:
Quote:
/g Get ready everyone I have a %t on my arse!!
With colour
Quote:
/g Get ready everyone I have a %t on my arse!!
The Varible %t is what you currently have targetted
Another useful one is the %1 varible, this is special, when you type in your script filename ingame whatever you type afterwards will be what %1 is.
Example - An ingame eating script.
Quote:
/v *eats a %1 and its yummy!*
You save the script file name as eata' or good practice is to put a s- infront so you dont fire off scripts by accident, pop it into your script folder in AoC directory (minus the .txt at the end) then type ingame:
/s-eata Banana
or
/s-eata Cake
or whatever you like, the %1 will always be the first word after the script name.
You can also use %2 %3 %4 etc etc using the example above we can use this script:
Quote:
/v *eats a %1 %2 and its yummy!*
If you then type ingame:
/s-eata Red Apple
You would see in the chat:
Yourchar *eat a Red Apple and its yummy!*
%t = Your current target
%m = Your current character name
%1 = First word after script file name.
%2 = Second word after scripft file name.
%3 = third word and so on.
your text'
/cc addbuddy = add to freinds list
/cc rembuddy = remove from freinds list
You can also use %2 %3 %4 etc etc using the example above we can use this script:
Quote:
/v *eats a %1 %2 and its yummy!*
If you then type ingame:
/s-eata Red Apple
%1, %2, etc are variables
so you need to supply the text for the script (/v *eats a %1 %2 and its yummy!*) - its looking for 2 words to insert in the order specified
%1 = Red
%2 = Apple
You type this => /s-eata Red Apple; (/s-eata %1 %2) [ run the script, insert these variables ]
You Say this => *eats a Red Apple and its yummy!*
__________________
[center][b][size=2]Kyhra - Ranger (Fury)
Longfei - Guard (Crom)
Eolhin - Barb (Crom) --> Main[/size][size=1]
Contact me in-game if you feel like it...[/size][/b][/center]
Works good, but I would have liked to insert a pause or some kind of timer. The script does not allow for you to do an emote - wait - then say a cool line and do another emote... That would be so cool! If a moderator happens to check in on this thread - please humbly mention this???
__________________
[center][b][size=2]Kyhra - Ranger (Fury)
Longfei - Guard (Crom)
Eolhin - Barb (Crom) --> Main[/size][size=1]
Contact me in-game if you feel like it...[/size][/b][/center]
Hold on.... Macros don't work at all. One day they did, the next day the /macro command wasn't recognised. Has it been fixed? I really want some emotes on macros....
I have posted a seperate thread called Emotes and Custom macros.
The macr o command in-game does not work, however creating scripts as I've explained works 100%.
The macr and some of the emotes were removed due to a technical fault, but the GM's have told us it is due to be replaced with the next series of patches.
__________________
[center][b][size=2]Kyhra - Ranger (Fury)
Longfei - Guard (Crom)
Eolhin - Barb (Crom) --> Main[/size][size=1]
Contact me in-game if you feel like it...[/size][/b][/center]
The macro and some of the emotes were removed due to a technical fault, but the GM's have told us it is due to be replaced with the next series of patches.
There was an official post by one of the GM's.
__________________
[center][b][size=2]Kyhra - Ranger (Fury)
Longfei - Guard (Crom)
Eolhin - Barb (Crom) --> Main[/size][size=1]
Contact me in-game if you feel like it...[/size][/b][/center]