Right... the answer to the OP's first question: I was getting tired of the old routines of MMOs filled with elves and orcs. Then I heard about an upcoming game called Age of Conan. I read about it for months before launch. Closer to launch, I was still unsure whether this really was my kind of thing (despite of me having enjoyed Conan for years). A friend of mine had already made a decision, and that partly helped me to make up my own mind. So I pre-ordered the CE box and entered the game with early access.
I made a toon on a PvE server, made some nice progress, and after two weeks my friend left the game. By that time I realised that the server was not really my cup of tea, and eventually I wanted to make a fresh start on a RP server (if I remember correctly, there was no RP server at launch). There were no character transfer options this early in the game's history, so I had to start from scratch. And the rest is history. I've been here ever since (except a several months long break in late 2008).
The answer to question number two is simple: It was not the promised brutality, bar fights or anything like that that made me play in the first place. It was the boobs. I wanted to see if they bounced. They didn't. Then I thought, well, surely in a future patch there'll be bouncing hooters. Patch after patch arrived, no bouncing boobs. Yet this glimmer of hope kept me going, and to this day I am still here because I hope that at some point in the future, there'll be bouncing boobs in Hyboria.
That was not it.
The boobs had nothing to do with it. Silly me. What has kept me playing, is the impressive story-writing. Some quest lines are incredibly well written, and I think that the story-driven part of this game is very underrated out there. There's a vast amount of quality writing that'd make Robert E. Howard proud. He'd approve of this game, I'm sure of it.
On top of that, the music is in my opinion the best in any video game. Mindblowing. And the combat system wins me over time after time. The graphics and landscape design really make great impact on me too.
Here's to hoping that AoC will last for many more years. I'm looking forward to the new crafting system, and who knows, maybe we'll even have player housing some day (that'd be better than bouncing boobs anyway).
Camel... most likely not an option. Unless you are truly desperate, or if your name is Aladeen and your camel is called Osama.
If boobs are indeed bouncing in-game during animations, then they do not bounce enough (my own toons' animations during fights is not my main focus anyway). Suggestion to devs: Introduce a new combat combo called Boobytrap. It could have an awesome fatality animation that lives up to its name... wink wink, nudge nudge
But this is getting rather off topic now, so back on track: Happy birthday AoC... may you never run out of choppable heads
Another great video by Henry: http://youtu.be/00dHRBaX-f0
I guess this goes out to Craig and all the (hundreds of) guys that worked and continue to work on this great game, may you resolve the last issues quickly.