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Old 6th May 2012, 17:18     stage is offline   #41
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Bethesda Dev meeting:

"ye i also have better idea, for next expansion for Skyrim lets put all ppl naked and make ppl pay 60 euros for it, why the hell do we have to bother making armor sets, the community will take care of that "

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Old 6th May 2012, 18:31     Ymnir is offline   #42
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Skyrim has it's faults. But i hope the MMO will be good, because I miss a a good MMO with raids and other fun stuff, now that AOC is pretty much dead and buried.
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Old 6th May 2012, 20:46     darknessjw is offline   #43
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Quote:
Originally Posted by sabbath1989 View Post
nope, the community takes care of that
Not in MMO
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Old 6th May 2012, 22:14     Stinga is offline   #44
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Year is 2012, there is not a single cloak in the game. They couldn't think of it, or couldn't manage the flow effect etc. ?

Male chars moving like they have dislocated hip, also nice.

Don't get me wrong i enjoyed the game, much much better then oblivion but still these were major fails.
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Old 7th May 2012, 07:27     Nolenthar is offline   #45
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Quote:
Originally Posted by Stinga View Post
Year is 2012, there is not a single cloak in the game. They couldn't think of it, or couldn't manage the flow effect etc. ?

Male chars moving like they have dislocated hip, also nice.

Don't get me wrong i enjoyed the game, much much better then oblivion but still these were major fails.
Animation has never been the strength of Bethesda. One of the major reasons why playing in FPS mode is better .

That being said, there are so many good things around that the animation are not really major, and that being said it's only human which seems to be a problem : the dragon animation in the last one (Skyrim) were just stunning.

That being said I don't think you can apply that to a MMO, and where I'm worried is when they tend to think that the world itself (Tamriel) is gonna give enough incentive to players, when in the end what players really like in the Elder Scrolls series is not exactly the world itself (which is still great though).
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Old 7th May 2012, 08:08     Rathothis is offline   #46
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Quote:
Originally Posted by darknessjw View Post
Whaat? Ever played Fallout 3 or New Vegas? For me New Vegas is in top three with ME1/ME2
Well, New Vegas was developed by Obsidian, who have the people to develop a Fallout game. (Btw Avellone joined with IneXile in the development of the new Wasteland game, big things ahead there.)

As to the Elder Scrolls MMO, I wonder how many leaders of the Mage Guild, the Warriors Guild, the Assassins Guild etc Tamriel can have Since all of their games since Daggerfall have been boring time-sinks with horrible writing and no player motivation, I'll gladly pass on this one. But that's just my opinion...
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Old 7th May 2012, 08:45     Scythie is offline   #47
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Quote:
Originally Posted by Rathothis View Post
Well, New Vegas was developed by Obsidian, who have the people to develop a Fallout game. (Btw Avellone joined with IneXile in the development of the new Wasteland game, big things ahead there.)

As to the Elder Scrolls MMO, I wonder how many leaders of the Mage Guild, the Warriors Guild, the Assassins Guild etc Tamriel can have Since all of their games since Daggerfall have been boring time-sinks with horrible writing and no player motivation, I'll gladly pass on this one. But that's just my opinion...
Yeap, i never liked the Elder Scrolls stuff. PLayed Skyrim for all of 15 minutes and then the consoleness of it got too frustrating.

Nope, can´t be interested in this.
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Old 7th May 2012, 09:19     Kurt777 is offline   #48
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The encounter/loot scaling with level system of oblivion is an absolute no-go in any game for me. I dropped Oblivion and Silverfall for exactly this reason. How is this in Skyrim?
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Old 7th May 2012, 10:26     Misiuggah is offline   #49
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Quote:
Originally Posted by Kurt777 View Post
The encounter/loot scaling with level system of oblivion is an absolute no-go in any game for me. I dropped Oblivion and Silverfall for exactly this reason. How is this in Skyrim?
There are set minimum levels for dungeons - many times the mobs are really powerful and the loot is better than your gear or at least expensive/useful. In Oblivion you would always get a carrot from the last chest and you could kill even vampires (geared in ragged robes and rusty daggers) at level one.

The problem is the game has wacky balancing of enemy stats and your stats, especially on Master difficulty - one mob will be one-shotted (and sent flying through the room) even while blocking, while another standing next to him will tank 20+ power-attacks (or 50-60 slashes) and you will have to drink a ton of potions, use enchanted weapons and poisons to even scratch him.

It looks like that game wasn't really balanced, the challenge is added by dumb increase in mobs toughness/damage based on your level and game difficulty - most of the time it has crazy effects (doing almost no damage to "boss" mobs, getting one-shotted by a bandit etc.). At some point it all breaks if you build your character right and the game becomes easy...

I started playing the game for the 5th time already - playing an assassing becomes ridiculously easy (x30 backstab damage possible early in the game, ability to assassinate two people talking to each other on a bright sunny day) and playing a 2h or DW is ridiculous on Master (no way to tank/block, evading hits doesn't level your armour skills) and too easy on lower levels.

Quote:
Originally Posted by sabbath1989 View Post
I'm in awe of these news.
Personally i like Skyrims combat better than AoC's, no combos, no "click-click-click" spells (of course, a mousebutton for a fireball must be present).
Block with shield on right mouse, attack with left, hold for a burst of fire, aim before you shoot...
After 3 years I still like the AoC combat system - movement, synergies, buffing etc. Skyrim's combat starts to bore me after less than 100h played - lacks depth, it's easy to exploit - the "novelty" wears off pretty fast (100h is not fast, but completing 100% takes at least twice as much time). Most of the fights are just stagger-locking.

Last edited by Misiuggah; 7th May 2012 at 10:34..
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Old 7th May 2012, 16:17     sabbath1989 is offline   #50
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Quote:
Originally Posted by darknessjw View Post
Not in MMO
but in Skyrim


btw, Bethesda can't put every single thing they come up with in the game, it's just too much they could add.
Better having the choices of adding free content that other people make, that itself is worth spending 60 euros on a very modable PC game.
Hell, can name many things you can get for free for Skyrim.
-Transform into dragon
-Dragons extremely hard to kill
-Dragon weapons
-New body types
-New spells
-Player housing
-Enhance everything (water, blood, night, sun, trees, grass, rocks, eyes etc.)
-New user interface (even a new menu system)
-Cloaks
-+++many more things
...for free

edit: yeah i know, it won't work well for MMO's, but it could be possible under the right circumstances
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