Meaningless but fun stuff...
Currently gets harder and harder to find folks willing to leave aside grinding for a few moments.
Unarguably the funniest moments I had in game those last months were only due to very friendly people I could play around. I can't say we did very fancy stuff, but just enjoying the simplest thing in game with very friendly/laughing people, racing dps in T1, T2, having fun in instances, etc. It's when the fun in the game is your objective (oppositely to the purplez) that MMO shines.
Something sometimes community tends to forget, but maybe (and I tend to think I'm right) "MMO veteran" such as we are (it's an assumption from my part concerning you, I may be wrong) remembered that back in the day the games didn't offer much, but only the community did. I could remember having spent insanely funny moment playing on small private NWN/UO servers, with maybe a maximum of 120 players but very constructive one.
You don't need million people to have the best mmo out there, you just need a community able to create more than it demands.
I feel the same. And I must blame Funcom for make a great combat system, still feel other mmorpgs poor in comparison.
I will wait for Guild Wars 2. Played the beta and enjoyed it. The combat system seems great for PvP and the dynamic level adjustment (to low level) seems great, I can play on any lower zone when i want. So I will do all the content with the same char, no bothering about the lvl cap.
I played a HoX since the launch and I get bored some time ago (playing free now). That class needs lots of tweaks (from bugs since day -3 to feats not changed after mechanics changes in game).