Long time has passed, a lot of things changed, and a lot of memories remained and need to be awaken. So by reading through a lot of old stuff, I think this thread needs a new beginning. You can find the Original thread here
http://forums-eu.ageofconan.com/showthread.php?t=104844
(is nice read too +epic stuff inside and guest appearance by "ppl" like StinkyBurGer aka Cobrashock for ppl that know him...)
So guys, please post what is the current dps food chain regarding classes in Raids - in single target fights and in AoE
For reference you can chek the original thread, and this is still true like it was back then i think
Quote:
It seems to me that the basic game mechanics have gotten badly out of shape in AoC with regards to which classes are supposed to be capable, if spec'd to do so, of producing the highest DPS.
Therefore I wanted to create a new thread to gauge opinion of the community what order they feel the individual DPS leaderboard should be. This is of course only concentration on builds aimed at maximizing the classes DPS and nothing else.
IMO the DPS should be balance against things like surviveability, target debuffs, healing, and group buffs. In many cases a single class could take a group buff ability but sacrifice some one of his DPS feats. Thus a class that is capable of providing many group buffs should not be able to do as much DPS as class with less if both are spec'd from max DPS and played perfectly. Same goes for healing and survive.
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