General
  • Fixed several memory leaks.



House of Crom

Threshold of Divinity
  • Guards have been added to the resurrection areas.
  • Fixed collision around the resurrection pad in the Supply Room in Threshold of Divinity so that it's no longer possible to get stuck.
  • The cooling/heating devices in the Artificer encounter are no longer vulnerable to any form of crowd control abilities.
  • The Atlantean Living Fire should no longer get stuck next to the Atlantean Conjurer.



The Vile Nativity
  • Reduced the damage of the Ice Mist in the Excavation Site.
  • Argo-Satha
    • Argo-satha's enrage timer has been extended slightly.
    • Raised Husks now have more health.
    • The exploding corpse hazards are now world particles.
    • The exploding corpse damage has been reduced.