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Old 20th December 2011, 16:27     Hyen is offline   #21
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Real numbers from Canary Diamond of Sins? If good, it can be decent against classes with alot of melee hits (like assassin).
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Old 20th December 2011, 16:47     Lurvi is offline   #22
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Only tried on keshatta lions with level 75 version proc on bs culture.

Im guessing on players its like 80-90 unholy(or holy if you take the other gem) damage.

If target fully debuffed, and you have 75% base spell dmg + 125% buff crit, also maybe 250 unholy damage will add to its damage. Im sure it would crit over 500, even more if unholy damage makes its damage scale up good.

In the General Sheng fight, Arbanus or Gyas, bosses with low magic miti. We're talking crits in around 1k?

For pvp? If only it could proc from magic or dots (unsure about melee dots) then I would say definately say try it. But with melee hits only. No way. It's armor only gem.
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Old 20th December 2011, 16:48     twit is offline   #23
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Quote:
Originally Posted by hackbauer View Post
Thing is this is 5% chance gem, not 2ppm. So with multiple mobs it can proc infinetely. But this can go both ways. 2ppm will force a proc eventually, 5% chance can keep you unlucky chain forever. Or the other way around
Actually, all procs in the game has both a proc chance (in percent) and a proc rate (in ppm). Before procs were reworked only the proc chance used to be listed but nowadays only the proc rate is listed (for most procs) and the proc chance is unknown.
Some procs are unreliable because their proc chance is too low compared to their proc rate, which just makes things messier since most players don't know the mechanic.
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Old 20th December 2011, 16:53     Lurvi is offline   #24
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Well, what you are saying here twit does not apply to what I saw from my tests.

Hm.! I will have to do mutiple mob testing. Im afraid you are right =(

Last edited by hackbauer; 20th December 2011 at 16:57..
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Old 20th December 2011, 17:01     twit is offline   #25
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In what way does it not apply? I've got no idea what the actual proc rate for the gem you tested is, it could be a 120ppm proc which means it will proc as often as the proc chance (5%) allows it to.
Let's take Path of the Enlightened as an example, the 1 minute Jiang Shi buff you buy from their camp. It has a 1 ppm proc rate to re-proc itself yet you can stand smacking away at multiple mobs and you'll still lose the buff, because the proc chance is stupidly low compared to the proc rate.
DTs have a plethora of procs, yet if you do a long parse constantly smacking a straw man you'll see several of the procs have procced far less than they should judging from their listed proc rate, again this is because the proc chance for these procs is set too low.

If a proc with say 6 ppm had a 100% proc chance it would proc on the first six hits and then there would be no more procs for the remainder of the minute, yet this very rarely happens as the proc chance makes it highly unlikely.
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Old 20th December 2011, 17:04     twit is offline   #26
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Quote:
Originally Posted by hackbauer View Post
Hm.! I will have to do mutiple mob testing. Im afraid you are right =(
Pff evil post editing. But yeah testing on multiple mobs would be the best way to determine the hidden proc rate.
Or rather on multiple players standing in a tight bunch, as they tend to live longer and not run around as much.
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Old 20th December 2011, 17:21     Lurvi is offline   #27
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I suspect funcom in some cases messed up the ppm and proc rates.

Like corruption and shadowed blade on dt, it says 1ppm, but I SWEAR I've seen it proc more often (more close to 5ppm, like it says 5% chance on both)

Though I may be mistaken.
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Old 20th December 2011, 17:24     twit is offline   #28
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I'd say those are more of the "incorrect tooltip" nature
Or rather... working as intended!
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