Thanks for the clarification on Tracking, I wasn't sure if higher perception meant I was able to track higher-level players.
On Armour Ripper, it sounds like it's just not useful except in prolonged group fights or 1v1 against Soldiers? Even in PvE it seems to not make much of a difference.
I experimented with a Soldier friend today, and after applying Armour Ripper with Physical Torment to him, my penetrating shot did, on average from 3 shots, 270 damage. Without the debuff, on average, 210 damage. (Yes these were low level characters) I don't know if these were freak results, but they certainly seem to show armour ripper not being effective in PvP.
Am I wrong here?
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